Join the Maxon Training Team every Monday as they explore a wide variety of tools for creating particles in post-production, featuring Cinema 4D, Redshift, X-Particles, After Effects, Particular, Houdini, and Unreal Engine.
They cover a brief history of particles, explore workflows for different situations, show unconventional creative treatments, and help you transfer your particle knowledge across multiple tools.
For the first week, Master Trainer and particle expert Lionel Vicidomini kicks off the series by looking at the variety of methods you can use natively in Cinema 4D to create and manipulate particles, including standard particles, forcefield, particles on a spline, and clever ways to use the MoGraph tools. You’ll see that Cinema 4D is a very capable tool for creating amazing scenes of dancing particles!
Missed a session? Don’t worry, watch all the recordings here.